专题12 《黑神话:悟空》深受中国网游玩家追捧 - 2025年高考英语外刊时文阅读训练

2024-08-22
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学段 高中
学科 英语
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学年 2025-2026
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高中英语外刊时文阅读训练 专题12 《黑神话:悟空》深受中国网游玩家追捧 Ⅰ.文章话题导入 Ⅱ.外刊原文阅读 Ш.阅读理解专项针对性练习 Ⅳ.话题高频词汇强化训练 Ⅴ.参考译文赏析 【话题·导语】 2024年8月20日上午10点,《黑神话:悟空》在PS5、STEAM、EPIC GAMES STORE、WEGAME等平台同步上线。《黑神话:悟空》是中国首款3A游戏。上线首日STEAM平台累计销量超450万份,总销售额超过15亿元。 《黑神话:悟空》是由杭州游科互动科技有限公司开发,浙江出版集团数字传媒有限公司出版的西游题材单机动作角色扮演游戏。该游戏以中国四大名著之一、吴承恩所著《西游记》为背景设定,借用《西游记》自身的故事作为前传,讲述取经之后孙悟空因放弃佛位引发天庭对其再次征伐之后的故事。 【原文·外刊阅读】 'Black Myth' elates fans and becomes one of China's most successful games (文章来源:France 24) "Black Myth" was released globally on Tuesday and enjoyed one of the best opening days, as measured by the number of players on gaming platform Steam, and sold nearly 1.2 million pre-release copies. Gamer Li Song told AFP at a video shop in Beijing he bought it as soon as it was available for pre-order. "It feels good," the 41-year-old said as his character scampered around a lush forest, dodging attacks from furry beasts before transforming into an insect. "The controls and overall experience are solid," Li said. Considered the first Chinese-developed "Triple A" title, a term used to describe major, high-budget, stand-alone games, it is inspired by the classic 16th-century Chinese novel "Journey to the West". Players step into the shoes of a character similar to the Monkey King Sun Wukong, a key figure in the story. A classic role-playing game, it requires players to build an arsenal of magic powers and deadly weapons as they control the "Destined One". "The basic combat feels great, there are no problems there," Li said. "The game's story, rooted in Chinese mythology, is promising." Gaming shop owner Yuanyuan -- who declined to give her family name -- said she could never have imagined that a Chinese title could enjoy such success. "It presents our myths and stories in a game for the whole world," she told AFP. "As a Chinese person, I feel very proud." A long wait More than 1.4 million people were playing "Black Myth" via gaming platform Steam at around 5 pm (0900 GMT) on Tuesday. That was the fourth-highest number recorded for a game -- more than recent blockbuster titles such as "Elden Ring" and "Cyberpunk 2077". It also won praise from gaming press in the West with review aggregator website Metacritic giving it a rating of 82 out of 100 based on an average of 57 reviews. Hype has been building since 2020, when its first trailer racked up 10 million views in just 24 hours on Chinese video streaming platform Bilibili. "It feels like it's been a long wait," said Violet Zhang, a 21-year-old university student, speaking at a launch event in Shanghai. "But it's really exciting to get to this day." Developer Game Science, based in the eastern and southern cities of Hangzhou and Shenzhen, has been working on the game since 2018. The process hasn't been without controversy -- US gaming website IGN detailed last year what it called a "history of sexism" at Game Science. The article prompted a backlash from players in China and elsewhere, with many defending the game and rejecting what they claimed was an attempt to push "woke" Western ideas onto a Chinese context. Neither Game Science nor the game's co-publisher Hero Games responded to AFP's requests for comment on the controversy on Tuesday. Yuanyuan told AFP she hoped that audiences would be "more tolerant of this game and accept its shortcomings". "That way we can keep improving in the future," she said. Gamer Li said he was "not really interested" in the furore. "This is irrelevant to us, we're not interested in those issues," he said. Wu Tianyu, a 29-year-old tech industry worker in Shanghai, said he was "very moved" by the game. "I hope that our domestic video games will be increasingly successful in the future. I'm sure they will." 【原创·阅读理解】 1.What inspired the game "Black Myth"? A. A modern Chinese novel. B. Ancient Chinese myths. C. A Western fantasy series. D. A famous Chinese historical figure. 2.How did the gaming press react to "Black Myth"? A. It received mixed reviews. B. It was praised with an average rating. C. It was criticized for its gameplay. D. It was ignored by major review sites. 3.How many pre-release copies of "Black Myth" were sold? A. Nearly 500,000. B. About 1 million. C. Nearly 1.2 million. D. Over 2 million. 4.What was the player reaction to the basic combat in "Black Myth"? A. It felt awkward and unrefined. B. It was praised as great. C. It was considered too difficult. D. It was deemed too simplistic. 5.What was a major controversy related to "Black Myth"? A. Disagreements over its visual design. B. Accusations of sexism. C. Complaints about its pricing. D. Disputes over its release date. 6.How did Yuanyuan feel about "Black Myth"? A. Disappointed by its global reception. B. Proud of its presentation of Chinese myths. C. Indifferent to its impact. D. Concerned about its potential failures. 【高频词汇训练】 1.As exports starts to decline as a share of GDP, domestic consumption plays a larger role in the (grow). (所给词的适当形式填空) 2.The country’s high (employ) rate is a positive indicator of its strong economic growth. (所给词的适当形式填空) 3.Marty's magic became a source of (amuse) to the children.(所给词的适当形式填空) 4.She (figure) that she had learned a lot from the experience. (所给词的适当形式填空) 5.At present, the remarkable development of digital economy (transform) our modern way of life.(所给词的适当形式填空) 6.She also came to the conclusion it is a myth that instrumental music is less disturbing than songs. (用适当的词填空) 7.We have the duty (defend) our motherland. (所给词的适当形式填空) 8.More ( controversy ), he claims that these higher profits cover the cost of finding fresh talents. (所给词的适当形式填空) 9.Amy rose to her feet, with tears of sheer joy (stream) down her cheeks.(所给词的适当形式填空) 10.The number of staff (decline) from 217,000 to 114,000 since 2021. (所给词的适当形式填空) 11.If the TV play is budget, will it be abandoned?(用适当的词填空) 12.TikTok, known as Douyin in China, is a social media platform short videos can be edited and uploaded easily. 【参考译文】 《黑神话:悟空》深受游戏粉丝喜爱 《黑神话:悟空》于周二在全球上映,以游戏平台Steam上的玩家数量衡量,这是上映首日最好的一天之一,预售销量近120万份。 游戏玩家李松在北京的一家音像店告诉法新社,他一预购就买了它。 “感觉很好,”这位41岁的演员说,他的角色在茂密的森林里奔跑,躲避毛茸茸的野兽的攻击,然后变成昆虫。 李说:“控制和整体经验都很扎实。”。 这款游戏被认为是中国开发的第一款“Triple A”游戏,该术语用于描述大型、高预算、独立游戏,其灵感来自16世纪中国经典小说《西游记》。 玩家将扮演一个与故事中的关键人物孙悟空相似的角色。 这是一款经典的角色扮演游戏,它要求玩家在控制“命中注定的人”时建立一个魔法力量和致命武器库。 李说:“基本的战斗感觉很棒,没有问题。”。 “游戏的故事植根于中国神话,很有希望。” 游戏店老板圆圆(她拒绝透露自己的姓氏)表示,她从未想过中国游戏会如此成功。 她告诉法新社:“它在一款面向全世界的游戏中呈现了我们的神话和故事。”。 “作为一名中国人,我感到非常自豪。” 漫长的等待 周二下午5点左右(格林尼治标准时间0900),超过140万人通过游戏平台Steam玩《黑神话:悟空》。 这是游戏记录的第四高数字,超过了最近的大片,如《Elden Ring》和《Cyberpunk 2077》。 它还赢得了西方游戏媒体的赞誉,评论聚合网站Metacritic根据平均57条评论给了它82分(满分100分)。 自2020年以来,炒作一直在增长,当时它的第一部预告片在中国视频流媒体平台Bilibili上仅24小时就获得了1000万的观看量。 21岁的大学生Violet Zhang在上海的发布会上说:“感觉好像等了很久。”。 “但能走到今天真的很令人兴奋。” 总部位于东部和南部城市杭州和深圳的开发商Game Science自2018年以来一直在开发这款游戏。 这一过程并非没有争议——美国游戏网站IGN去年在《游戏科学》上详细介绍了它所谓的“性别歧视史”。 这篇文章引起了中国和其他地方玩家的强烈反对,许多人为这项游戏辩护,并拒绝了他们声称的将“觉醒”的西方思想推向中国背景的企图。 周二,《游戏科学》和该游戏的联合发行商Hero Games都没有回应法新社对这场争议的置评请求。 圆圆告诉法新社,她希望观众能“更加宽容这场比赛,接受它的缺点”。 她说:“这样我们才能在未来继续改进。”。 游戏玩家李表示,他对这场风波“并不感兴趣”。 他说:“这与我们无关,我们对这些问题不感兴趣。”。 29岁的上海科技行业工人吴天宇(音译)说,他被这款游戏“深深打动”。 “我希望我们的国产电子游戏在未来会越来越成功。我相信他们会的。” 原创精品资源学科网独家享有版权,侵权必究!1 1 学科网(北京)股份有限公司 $$ 高中英语外刊时文阅读训练 专题12 《黑神话:悟空》深受中国网游玩家追捧 Ⅰ.文章话题导入 Ⅱ.外刊原文阅读 Ш.阅读理解专项针对性练习 Ⅳ.话题高频词汇强化训练 Ⅴ.参考译文赏析 【话题·导语】 2024年8月20日上午10点,《黑神话:悟空》在PS5、STEAM、EPIC GAMES STORE、WEGAME等平台同步上线。《黑神话:悟空》是中国首款3A游戏。上线首日STEAM平台累计销量超450万份,总销售额超过15亿元。 《黑神话:悟空》是由杭州游科互动科技有限公司开发,浙江出版集团数字传媒有限公司出版的西游题材单机动作角色扮演游戏。该游戏以中国四大名著之一、吴承恩所著《西游记》为背景设定,借用《西游记》自身的故事作为前传,讲述取经之后孙悟空因放弃佛位引发天庭对其再次征伐之后的故事。 【原文·外刊阅读】 'Black Myth' elates fans and becomes one of China's most successful games (文章来源:France 24) "Black Myth" was released globally on Tuesday and enjoyed one of the best opening days, as measured by the number of players on gaming platform Steam, and sold nearly 1.2 million pre-release copies. Gamer Li Song told AFP at a video shop in Beijing he bought it as soon as it was available for pre-order. "It feels good," the 41-year-old said as his character scampered around a lush forest, dodging attacks from furry beasts before transforming into an insect. "The controls and overall experience are solid," Li said. Considered the first Chinese-developed "Triple A" title, a term used to describe major, high-budget, stand-alone games, it is inspired by the classic 16th-century Chinese novel "Journey to the West". Players step into the shoes of a character similar to the Monkey King Sun Wukong, a key figure in the story. A classic role-playing game, it requires players to build an arsenal of magic powers and deadly weapons as they control the "Destined One". "The basic combat feels great, there are no problems there," Li said. "The game's story, rooted in Chinese mythology, is promising." Gaming shop owner Yuanyuan -- who declined to give her family name -- said she could never have imagined that a Chinese title could enjoy such success. "It presents our myths and stories in a game for the whole world," she told AFP. "As a Chinese person, I feel very proud." A long wait More than 1.4 million people were playing "Black Myth" via gaming platform Steam at around 5 pm (0900 GMT) on Tuesday. That was the fourth-highest number recorded for a game -- more than recent blockbuster titles such as "Elden Ring" and "Cyberpunk 2077". It also won praise from gaming press in the West with review aggregator website Metacritic giving it a rating of 82 out of 100 based on an average of 57 reviews. Hype has been building since 2020, when its first trailer racked up 10 million views in just 24 hours on Chinese video streaming platform Bilibili. "It feels like it's been a long wait," said Violet Zhang, a 21-year-old university student, speaking at a launch event in Shanghai. "But it's really exciting to get to this day." Developer Game Science, based in the eastern and southern cities of Hangzhou and Shenzhen, has been working on the game since 2018. The process hasn't been without controversy -- US gaming website IGN detailed last year what it called a "history of sexism" at Game Science. The article prompted a backlash from players in China and elsewhere, with many defending the game and rejecting what they claimed was an attempt to push "woke" Western ideas onto a Chinese context. Neither Game Science nor the game's co-publisher Hero Games responded to AFP's requests for comment on the controversy on Tuesday. Yuanyuan told AFP she hoped that audiences would be "more tolerant of this game and accept its shortcomings". "That way we can keep improving in the future," she said. Gamer Li said he was "not really interested" in the furore. "This is irrelevant to us, we're not interested in those issues," he said. Wu Tianyu, a 29-year-old tech industry worker in Shanghai, said he was "very moved" by the game. "I hope that our domestic video games will be increasingly successful in the future. I'm sure they will." 【原创·阅读理解】 1.What inspired the game "Black Myth"? A. A modern Chinese novel. B. Ancient Chinese myths. C. A Western fantasy series. D. A famous Chinese historical figure. 【答案】B 【解析】根据文章内容,游戏“Black Myth”的灵感来源于中国古典名著《西游记》,这是一本16世纪的中国小说,描述了如孙悟空等中国神话中的角色。故选B项。 2.How did the gaming press react to "Black Myth"? A. It received mixed reviews. B. It was praised with an average rating. C. It was criticized for its gameplay. D. It was ignored by major review sites. 【答案】 B 【解析】文章提到“Black Myth”获得了游戏媒体的赞誉,Metacritic网站给出了82分(满分100分)的评分。故选B项。 3.How many pre-release copies of "Black Myth" were sold? A. Nearly 500,000. B. About 1 million. C. Nearly 1.2 million. D. Over 2 million. 【答案】C 【解析】文章中提到“Black Myth”在发布前售出了接近120万份的预售副本。故选C项。 4.What was the player reaction to the basic combat in "Black Myth"? A. It felt awkward and unrefined. B. It was praised as great. C. It was considered too difficult. D. It was deemed too simplistic. 【答案】B 【解析】玩家李松表示游戏的基本战斗感觉非常好,说明对战斗系统的反响是积极的。故选B项。 5.What was a major controversy related to "Black Myth"? A. Disagreements over its visual design. B. Accusations of sexism. C. Complaints about its pricing. D. Disputes over its release date. 【答案】B 【解析】文章提到关于“Black Myth”的争议包括有关开发商Game Science的性别歧视历史的指控。故选B项。 6.How did Yuanyuan feel about "Black Myth"? A. Disappointed by its global reception. B. Proud of its presentation of Chinese myths. C. Indifferent to its impact. D. Concerned about its potential failures. 【答案】B 【解析】Yuanyuan感到自豪,因为“Black Myth”将中国的神话和故事展示给了全世界。故选B项。 【高频词汇训练】 1.As exports starts to decline as a share of GDP, domestic consumption plays a larger role in the (grow). (所给词的适当形式填空) 【答案】growth 【详解】考查名词。句意:随着出口占GDP的比重开始下降,国内消费在推动经济增长方面发挥着更大的作用。分析句子可知,横线前有定冠词the,其后面需要填写名词,括号中是动词“grow”。需要变成名词形式growth,且为不可数。故填growth。 2.The country’s high (employ) rate is a positive indicator of its strong economic growth. (所给词的适当形式填空) 【答案】employment 【详解】考查名词。句意:该国的高就业率是其强劲经济增长的积极指标。此处应用名词employment“就业”,修饰名词rate,作定语,employment rate固定搭配,意为“就业率”。故填employment。 3.Marty's magic became a source of (amuse) to the children.(所给词的适当形式填空) 【答案】amusement 【详解】考查名词。句意:Marty的魔法给孩子们带来了乐趣。根据句意可知,空格处用名词作宾语,amuse的名词是amusement,是不可数名词,意为“开心”,故填amusement。 4.She (figure) that she had learned a lot from the experience. (所给词的适当形式填空) 【答案】figured 【详解】考查动词时态。句意:她觉得自己从这次经历中学到了很多东西。根据从句谓语had learned可知,主句用一般过去时表示过去发生的事情,动词figure用过去式。故填figured。 5.At present, the remarkable development of digital economy (transform) our modern way of life.(所给词的适当形式填空) 【答案】is transforming 【详解】考查时态。句意:当前,数字经济的飞速发展正在改变着我们的现代生活方式。空处作句子谓语,结合语境和时间状语at present可知,陈述目前一段时间正在发生的事情,应用现在进行时,主语development不可数,谓语动词用单数形式。故填is transforming。 6.She also came to the conclusion it is a myth that instrumental music is less disturbing than songs. (用适当的词填空) 【答案】that 【详解】考查同位语从句。句意:她还得出结论,认为器乐比歌曲更令人不安的说法纯属无稽之谈。引导同位语从句,说明conclusion的内容,从句不缺少成分,句意完整,应用that引导。故填that。 7.We have the duty (defend) our motherland. (所给词的适当形式填空) 【答案】to defend 【详解】考查非谓语动词。句意:我们有责任保卫祖国。have the duty to do sth.固定搭配,意为“有责任做某事”,故填to defend。 8.More ( controversy ), he claims that these higher profits cover the cost of finding fresh talents. (所给词的适当形式填空) 【答案】controversially 【详解】考查副词。句意:更有争议的是,他声称这些更高的利润弥补了寻找新人才的成本。副词修饰整句话。故填controversially。 9.Amy rose to her feet, with tears of sheer joy (stream) down her cheeks.(所给词的适当形式填空) 【答案】streaming 【详解】考查非谓语动词。句意:艾美站了起来,喜悦的泪水顺着脸颊流下来。分析句子可知,此处为with的复合结构,其中的动词应为非谓语形式,stream和tears of sheer joy为主动关系,所以为现在分词形式作补足语。故填streaming。 10.The number of staff (decline) from 217,000 to 114,000 since 2021. (所给词的适当形式填空) 【答案】has declined 【详解】考查时态及主谓一致。句意:自2021年以来,员工数量已经从217,000下降到114,000。the number of staff作为主语时,谓语动词应使用单数形式,并且since 2021表明动作从过去开始一直持续到现在,因此需要使用现在完成时态。declined是decline的过去分词形式,与has连用构成has declined,现在完成时,表示从过去某一时间点开始到目前为止的动作或状态。故填has declined。 11.If the TV play is budget, will it be abandoned?(用适当的词填空) 【答案】over 【详解】考查介词。句意:如果这部电视剧超出预算,它会被放弃吗?根据“will it be abandoned”可知,此处是指如果这部电视剧超出预算。表示“超过”可用介词over。故填over。 12.TikTok, known as Douyin in China, is a social media platform short videos can be edited and uploaded easily. 【答案】where 【详解】考查定语从句。句意:TikTok,在中国被称为抖音,是一个可以轻松编辑和上传短视频的社交媒体平台。______ short videos can be edited and uploaded easily.是一个定语从句,修饰先行词a social media platform,关系词在从句中作地点状语,所以填关系副词where。故填where。 【参考译文】 《黑神话:悟空》深受游戏粉丝喜爱 《黑神话:悟空》于周二在全球上映,以游戏平台Steam上的玩家数量衡量,这是上映首日最好的一天之一,预售销量近120万份。 游戏玩家李松在北京的一家音像店告诉法新社,他一预购就买了它。 “感觉很好,”这位41岁的演员说,他的角色在茂密的森林里奔跑,躲避毛茸茸的野兽的攻击,然后变成昆虫。 李说:“控制和整体经验都很扎实。”。 这款游戏被认为是中国开发的第一款“Triple A”游戏,该术语用于描述大型、高预算、独立游戏,其灵感来自16世纪中国经典小说《西游记》。 玩家将扮演一个与故事中的关键人物孙悟空相似的角色。 这是一款经典的角色扮演游戏,它要求玩家在控制“命中注定的人”时建立一个魔法力量和致命武器库。 李说:“基本的战斗感觉很棒,没有问题。”。 “游戏的故事植根于中国神话,很有希望。” 游戏店老板圆圆(她拒绝透露自己的姓氏)表示,她从未想过中国游戏会如此成功。 她告诉法新社:“它在一款面向全世界的游戏中呈现了我们的神话和故事。”。 “作为一名中国人,我感到非常自豪。” 漫长的等待 周二下午5点左右(格林尼治标准时间0900),超过140万人通过游戏平台Steam玩《黑神话:悟空》。 这是游戏记录的第四高数字,超过了最近的大片,如《Elden Ring》和《Cyberpunk 2077》。 它还赢得了西方游戏媒体的赞誉,评论聚合网站Metacritic根据平均57条评论给了它82分(满分100分)。 自2020年以来,炒作一直在增长,当时它的第一部预告片在中国视频流媒体平台Bilibili上仅24小时就获得了1000万的观看量。 21岁的大学生Violet Zhang在上海的发布会上说:“感觉好像等了很久。”。 “但能走到今天真的很令人兴奋。” 总部位于东部和南部城市杭州和深圳的开发商Game Science自2018年以来一直在开发这款游戏。 这一过程并非没有争议——美国游戏网站IGN去年在《游戏科学》上详细介绍了它所谓的“性别歧视史”。 这篇文章引起了中国和其他地方玩家的强烈反对,许多人为这项游戏辩护,并拒绝了他们声称的将“觉醒”的西方思想推向中国背景的企图。 周二,《游戏科学》和该游戏的联合发行商Hero Games都没有回应法新社对这场争议的置评请求。 圆圆告诉法新社,她希望观众能“更加宽容这场比赛,接受它的缺点”。 她说:“这样我们才能在未来继续改进。”。 游戏玩家李表示,他对这场风波“并不感兴趣”。 他说:“这与我们无关,我们对这些问题不感兴趣。”。 29岁的上海科技行业工人吴天宇(音译)说,他被这款游戏“深深打动”。 “我希望我们的国产电子游戏在未来会越来越成功。我相信他们会的。” 原创精品资源学科网独家享有版权,侵权必究!1 1 学科网(北京)股份有限公司 $$

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专题12 《黑神话:悟空》深受中国网游玩家追捧 - 2025年高考英语外刊时文阅读训练
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专题12 《黑神话:悟空》深受中国网游玩家追捧 - 2025年高考英语外刊时文阅读训练
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专题12 《黑神话:悟空》深受中国网游玩家追捧 - 2025年高考英语外刊时文阅读训练
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