陕西宝鸡市新建路中学2026—2027学年上学期九年级英语学情检测试题

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陕西宝鸡新建路中学2026—2027学年九年级英语学情检测试题

(满分90分·考试时间90分钟)

命题依据:2026年陕西省初中学业水平考试英语试卷(笔试部分,不含听力)

注意事项:1. 本试卷共六个大题,满分90分。2. 答题前,请将姓名、班级填写在指定位置。3. 请在各题指定区域内作答,否则无效。

I.听力(略)

Ⅲ. 完形填空(共15小题,计15分)

阅读下面短文,理解大意,然后从各小题的四个选项中选出一个最佳答案,使短文连贯完整。

Last winter vacation, I gave my grandmother an old phone with a voice assistant on it. At first, she was not interested at all. "I have lived seventy years without that thing," she said. But I 21 ________ her that if she learned just one useful thing, she might change her mind.

I 22 ________ her to say, "Play Qinqiang Opera." The music 23 ________ at once. Her eyes opened wide. For the rest of the afternoon she sat by the window, listening to her favourite pieces and smiling like a child. From that day on, every morning of hers began with the same song.

The next morning, I found her talking to the phone 24 ________ an old friend. She asked it about the weather, about recipes and even about the names of stars. When it answered a question 25 ________, she would laugh and say, "Clever girl!" Soon she used it to video-call my uncle in Guangdong, whom she had not seen for three years. She talked for a whole 26 ________ and did not want to 27 ________ the call.

One evening, I noticed something different. Grandmother had taken out an old notebook, in which she had written her life 28 ________ — how she crossed the mountains to find work in the city, and how she raised four children on a small 29 ________. She 30 ________ the phone to write the stories down while she read them aloud. "The phone can keep them much 31 ________ than my notebook," she said. "Paper burns. Memory fades. But a voice can stay."

I stood there, surprised. I had given her a machine to make life easier, but she used it to 32 ________ the past for the whole family. Technology is often seen as something for the young. Yet in my grandmother's hands, it became a 33 ________ between the old and the new. The 34 ________ thing about it is not the machine itself, but the 35 ________ it carries.

21. A. told   B. asked    C. warned   D. promised

22. A. allowed  B. advised   C. taught    D. sent

23. A. stopped  B. changed   C. played    D. ended

24. A. for    B. with    C. against    D. like

25. A. wrongly  B. correctly   C. rudely    D. suddenly

26. A. minute   B. morning   C. hour    D. week

27. A. make   B. take    C. miss    D. end

28. A. stories   B. numbers   C. lessons   D. rules

29. A. street   B. farm    C. beach    D. train

30. A. stopped  B. kept    C. heard    D. asked

31. A. worse   B. shorter    C. longer    D. harder

32. A. hide   B. save   C. forget    D. acceptpage number 0

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33. A. wall   B. door   C. bridge    D. fence

34. A. strangest  B. worst   C. cheapest   D. best

35. A. love   B. fear   C. anger    D. pity

Ⅳ. 阅读理解(共15小题,计25分)

第一节:阅读下面A、B、C三篇材料,从所给的四个选项中选出能回答所提问题或完成所给句子的一个最佳答案。(共10小题,计20分)

A

Young Explorer Day at the Terracotta Army Museum

Date: Saturday, 14 November, 2026 Time: 9:00 a.m. — 4:30 p.m.

Place: The Emperor Qinshihuang's Mausoleum Site Museum, Xi'an

Price: Free (Please bring your student ID.)

Who can join: Students aged 12—15 who love history and science.

Lunch is not provided. Please bring your own water bottle.

Have you ever wondered how broken clay warriors stand up again? Come and find out at our one-day digital camp!

★ 9:30 a.m. Watch a live 3D scan of a real clay figure and see how a computer reads every corner of it.

★ 11:00 a.m. Take the "Piece-Matching Challenge": put digital fragments(碎片) into a whole warrior on the screen.

★ 2:00 p.m. Wear AR glasses and watch the silent army "stand up" and march in bright colours.

★ 3:30 p.m. Meet our digital guide — it answers questions in Chinese and English!

Important: Only 30 students can join. Book a place through the museum's official app before Wednesday. Please do not use flash when taking photos.

36. What can students do at 11:00 a.m.?

A. Watch a live 3D scan.            B. Wear AR glasses.

C. Meet the digital guide.           D. Match digital pieces.

37. To join the camp, students must ________.

A. bring their student IDs           B. pay fifty yuan

C. bring AR glasses               D. take their parents

38. Students should book a place ________.

A. on Saturday morning             B. through the museum's app

C. by phone call                   D. at the school gate

B

When Chen Yu, a Grade 9 student in Xi'an, watched his classmate Wang Hao walk into a half-open door for the third time in a week, he decided to do something. Wang Hao had lost his sight at the age of six. He could remember every step of the school building, but chairs, doors and other obstacles in his way still brought him trouble, especially when the classroom had been moved for an activity.

Chen Yu was a member of the school robot club. He asked his teacher whether a small machine could "see" for Wang Hao. With the teacher's help, the club started Project Eye. The first model was a box with a distance sensor(传感器) and a small speaker. When something appeared within one metre, it spoke: "Careful, door ahead."page number 1

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The idea sounded perfect, but the tests were not. In the noisy playground, the speaker was too quiet. On rainy days, the box sometimes stopped working. Worst of all, Wang Hao said the machine voice made him feel like a patient. Chen Yu did not give up. He changed the speaker for a bone-conduction earphone(骨传导耳机), added a rain cover and — most importantly — asked Wang Hao to design the voice himself. "I want a friend's voice, not a machine's," Wang Hao said with a smile.

Three months later, the new helper was ready. It was the size of a matchbox and worked for ten hours on one charge. This spring, Project Eye won first prize at the city youth innovation competition. Instead of keeping the design, Chen Yu posted it online for free, so that any school with a 3D printer could make one. "A good invention is not finished until it reaches the people who need it," he wrote under his project page. By the end of last month, fourteen schools in three provinces had printed their own Project Eye.

39. Why did Chen Yu start Project Eye?

A. To win the innovation competition.         B. To help his classmate avoid trouble.

C. To join the school robot club.              D. To test a new distance sensor.

40. What was the biggest problem with the first model?

A. The speaker was not loud enough.          B. It was too big to carry.

C. It made Wang Hao feel uncomfortable.      D. It could not work in the rain.

41. What does the underlined word "obstacles" in Paragraph 1 probably mean?

A. Things that block the way.          B. Games played after class.

C. Objects that make sounds.          D. Subjects that are difficult.

42. What can we learn from the passage?

A. Wang Hao designed the first model himself.  

B. Chen Yu sold the design to other schools.

C. The club gave up after many failures.

D. Fourteen schools have benefited from Project Eye.

C

In April 2026, a humanoid(人形的)  robot named Flash finished a half marathon in Beijing in 50 minutes and 26 seconds — faster than any human runner that day. Crowds cheered, and videos of the race spread quickly online. Many people believed that truly intelligent robots were just around the corner. But engineers tell a different story.

Robots today are wonderful at moving. Their legs are strong, their balance is excellent, and some of them can even dance. However, movement is only half of intelligence. The other half — the "brain" — is far behind. In one famous test, a robot was asked to put a pair of headphones into a high cupboard(橱柜). It tried again and again and failed every time, because the task required an idea that no engineer had programmed: push a box over, stand on it, and reach. A three-year-old child could think of this; a fast-running robot could not. Moving, it seems, is much easier than thinking.

Why is the brain so hard to build? Chatbots learn from the huge amount of text on the Internet, but robots need experience of the physical world — how a soft wire bends, how a heavy box slides. Such examples are rare and expensive to collect, and a robot may need thousands of them. Some companies now send workers with sensors to record everyday actions; others let robots practise in virtual worlds, though soft and changing objects remain difficult to simulate(模拟).page number 2

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