7.3 The Smartphone and the Internet(Reading and Writing 2)-《英语 基础模块1》(高教版第三版)《一课一练》(原卷版+解析版)

2026-09-01
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摘要:

**基本信息** 该同步练习针对中职英语Unit 7,通过“课前预习-课堂检测”分层设计,以词汇变形夯实基础,语法填空与阅读问答提升语用能力,适配学情并对接考法,助力语言能力与学习能力培养。 **分层设计** |层次|知识覆盖|设计特色| |----|----------|----------| |课前预习|词汇变形(动词现在分词、词性转换)|8道基础题,聚焦单一词汇知识点,如“play→playing”“wise→wisely”,为课堂学习奠基| |课堂检测|语法应用(语法填空)、语篇理解(阅读回答问题)|10道题(5+5),结合学生手机使用情境,从单句语法(如“use→useful”)到语篇细节分析(如游戏时长影响),梯度衔接紧密|

内容正文:

编写说明:基于中职学生英语基础薄弱、学习内驱力不足的学情特点,为提升学习效率,落实课前、课中、课后教学闭环,本专辑依据最新《中等职业学校英语课程标准》,打造天津专用《英语 基础模块 1》(高教版第三版)《一课一练》,专辑共 40 练。 本卷为《英语 基础模块 1》(高教版第三版)Unit 7 The Smartphone and the Internet(Reading and Writing 2)的课前预习与课堂检测。 Unit 7 The Smartphone and the Internet 一课一练(3) Reading and Writing 2 【课前预习】 一、词汇变形 1._______ v. 玩耍;播放 → _______(现在分词)正在玩/播 2._______ v. 学习 → _______(现在分词)正在学习 3._______ v. 发出铃声 → _______(现在分词)正在响 4._______ v. 花费;度过 → _______(现在分词)正在花费 5._______ adj. 明智的 → _______ adv. 明智地 6._______ v. 使用 → _______ adj. 有用的 7._______ v. 影响 → _______(过去分词)受影响的 8._______ v. 集中 → _______(现在分词)正在专注 【课堂检测】 一、语法填空 阅读下面短文,在空白处填入1个适当的单词或括号内单词的正确形式。 Many vocational students say smartphones are 1.______ (use) tools in daily life. They log in to online classes, send homework by email, and order takeout after training. After class, Tom is 2.______ (play) a short game on his phone in the dorm. He often stays up late, and late nights have 3.______ (affect) his sleep and memory. Please use phones 4.______ (wise) and take short breaks for eye rest and sports. He should focus 5.______ his homework first, then enjoy music or chat with friends. 二、阅读下面短文,根据短文内容回答问题 阅读下面短文,根据短文内容回答问题。 A survey of 682 university students shows that about 60 percent spend more than one hour a day on online games. About 45 percent play for one to three hours, and nearly 13 percent play for over three hours. For many students, gaming is a way to relax after class. But long hours can hurt health and study. Over 40 percent say online games have affected their eyesight, memory, or mood. About 28 percent sometimes stay up late for games, and a few do so almost every night. In some dorms, students keep playing until 2 or 3 a.m. Teachers say games are fine if students have self-control. One student notes that games can be a short break, but study and sports should come first. Faculty members ask schools to help students build a richer life offline: clubs, exercise, and earlier sleep. A balanced day may include one hour of games, two hours of study apps, and a walk outside. Our student union will start a “Wise Phone Week” next Monday. From 9:00 p.m. to 10:30 p.m., the dorm lights stay on for reading only. Phones should stay outside beds. To join, send your name to union@school.edu before Sunday evening. 6.What percent of the surveyed students spend more than one hour a day on online games? _________________________________________________________________ 7.What health problems do over 40 percent of students mention? _________________________________________________________________ 8.How late do some dorm students keep playing? _________________________________________________________________ 9.When will “Wise Phone Week” start? _________________________________________________________________ 10.What should students do with phones during the reading time at night? _________________________________________________________________ 原创精品资源学科网独家享有版权,侵权必究! 原创精品资源学科网独家享有版权,侵权必究! 原创精品资源学科网独家享有版权,侵权必究! 学科网(北京)股份有限公司 $ 编写说明:基于中职学生英语基础薄弱、学习内驱力不足的学情特点,为提升学习效率,落实课前、课中、课后教学闭环,本专辑依据最新《中等职业学校英语课程标准》,打造天津专用《英语 基础模块 1》(高教版第三版)《一课一练》,专辑共 40 练。 本卷为《英语 基础模块 1》(高教版第三版)Unit 7 The Smartphone and the Internet(Reading and Writing 2)的课前预习与课堂检测。 Unit 7 The Smartphone and the Internet 一课一练(3) Reading and Writing 2 【课前预习】 一、词汇变形 1._______ v. 玩耍;播放 → _______(现在分词)正在玩/播 2._______ v. 学习 → _______(现在分词)正在学习 3._______ v. 发出铃声 → _______(现在分词)正在响 4._______ v. 花费;度过 → _______(现在分词)正在花费 5._______ adj. 明智的 → _______ adv. 明智地 6._______ v. 使用 → _______ adj. 有用的 7._______ v. 影响 → _______(过去分词)受影响的 8._______ v. 集中 → _______(现在分词)正在专注 【答案】1.play → playing 2.study → studying 3.ring → ringing 4.spend → spending 5.wise → wisely 6.use → useful 7.affect → affected 8.focus → focusing 【课堂检测】 一、语法填空 阅读下面短文,在空白处填入1个适当的单词或括号内单词的正确形式。 Many vocational students say smartphones are 1.______ (use) tools in daily life. They log in to online classes, send homework by email, and order takeout after training. After class, Tom is 2.______ (play) a short game on his phone in the dorm. He often stays up late, and late nights have 3.______ (affect) his sleep and memory. Please use phones 4.______ (wise) and take short breaks for eye rest and sports. He should focus 5.______ his homework first, then enjoy music or chat with friends. 【答案】1.useful 2.playing 3.affected 4.wisely 5.on 【导语】本篇说明智能手机方便学习生活,但熬夜玩游戏会影响睡眠,提醒先专注作业、明智用机。 【详解】 1.考查词性转换。句意:许多中职生说智能手机是日常生活中的有用工具。be + adj.,use → useful。 2.考查现在分词。句意:课后汤姆正在宿舍用手机玩一小会儿游戏。is playing。 3.考查过去分词。句意:熬夜已经影响了他的睡眠和记忆。have + affected。 4.考查副词。句意:请明智地使用手机,并抽空休息眼睛、做运动。修饰动词 use,wise → wisely。 5.考查介词固定搭配。句意:他应先专注于作业。focus on。 二、阅读下面短文,根据短文内容回答问题 阅读下面短文,根据短文内容回答问题。 A survey of 682 university students shows that about 60 percent spend more than one hour a day on online games. About 45 percent play for one to three hours, and nearly 13 percent play for over three hours. For many students, gaming is a way to relax after class. But long hours can hurt health and study. Over 40 percent say online games have affected their eyesight, memory, or mood. About 28 percent sometimes stay up late for games, and a few do so almost every night. In some dorms, students keep playing until 2 or 3 a.m. Teachers say games are fine if students have self-control. One student notes that games can be a short break, but study and sports should come first. Faculty members ask schools to help students build a richer life offline: clubs, exercise, and earlier sleep. A balanced day may include one hour of games, two hours of study apps, and a walk outside. Our student union will start a “Wise Phone Week” next Monday. From 9:00 p.m. to 10:30 p.m., the dorm lights stay on for reading only. Phones should stay outside beds. To join, send your name to union@school.edu before Sunday evening. 6.What percent of the surveyed students spend more than one hour a day on online games? _________________________________________________________________ 7.What health problems do over 40 percent of students mention? _________________________________________________________________ 8.How late do some dorm students keep playing? _________________________________________________________________ 9.When will “Wise Phone Week” start? _________________________________________________________________ 10.What should students do with phones during the reading time at night? _________________________________________________________________ 【答案】 6.About 60 percent. 7.Eyesight, memory, or mood problems. / Impaired eyesight, declining memory or unstable moods. 8.Until 2 or 3 a.m. 9.Next Monday. 10.Keep phones outside beds. / Phones should stay outside beds. 【导语】本文介绍大学生网络游戏时长调查结果、熬夜影响,以及校园“明智用机周”安排。 【详解】 6.考查细节理解。首段写约60%每天游戏超过一小时。 7.考查细节理解。第二段写超过40%提到视力、记忆或情绪受影响。 8.考查细节理解。第二段写有宿舍玩到凌晨两三点。 9.考查细节理解。末段写下周一开始“Wise Phone Week”。 10.考查细节理解。末段要求手机不要放在床上。 原创精品资源学科网独家享有版权,侵权必究! 原创精品资源学科网独家享有版权,侵权必究! 原创精品资源学科网独家享有版权,侵权必究! 学科网(北京)股份有限公司 $

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7.3 The Smartphone and the Internet(Reading and Writing 2)-《英语 基础模块1》(高教版第三版)《一课一练》(原卷版+解析版)
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