内容正文:
编写说明:基于中职学生英语知识不牢固、学习内驱力不够的学情特点,为了更好地提高学生的学习效率,辅助教师们抓好课前、课中、课后三个教学环节,本专辑深度解读最新的《中等职业学校英语课程标准》,匠心打造了契合山东职教高考命题特色的【山东专用】《英语 基础模块1》(高教版第三版)《一课一练》专辑,专辑共40练。
本卷为《英语 基础模块1》(高教版第三版)Unit 3 Shopping(Reading & Writing 1)的课前预习和课堂检测。
《英语 基础模块1》(高教版第三版)
Unit 3 Shopping
一课一练(2) Reading & Writing 1
【课前预习】
一、核心词汇检测
1.customer ___________
2. ____________ 款式;风格
3.tight __________
4. __________ (尺寸)合身;适合
5.edition ____________
6. ___________ 畅销的
7.review ___________
8. ____________ 折扣
9.include ___________
10. ____________ _ 解释
【课堂检测】
一、词汇单选
1.The ______ asked the shop assistant to show him more T-shirts.
A. customer B. style C. tight D. edition
2.I like the ______ of this dress—it’s very modern and elegant.
A. discount B. style C. fit D. review
3.These pants are too ______ for me—I can’t breathe well.
A. bestselling B. include C. tight D. explain
4.This jacket ______ me perfectly—it’s not too big or too small.
A. fits B. reviews C. discounts D. includes
5.The new ______ of this textbook has more pictures and exercises.
A. customer B. edition C. tight D. style
6.This is a ______ novel—millions of copies have been sold worldwide.
A. explain B. discount C. bestselling D. fit
7. You can read the ______ of this product before you buy it online.
A. Include B. review C. tight D. edition
8. There is a 20% ______ on all clothes this weekend.
A. discount B. customer C. style D. fit
9.The price of the shirt ______ postage and packing.
A. explains B. includes C. fits D. reviews
10.The teacher will ______ the grammar rules to us again after class.
A. include B. discount C. explain D. tight
二、阅读理解
Playing video games can be a fun way to relax. It is a way to spend time with friends. In schools, teachers use video games like Minecraft to encourage teamwork. But for some students, gaming is an unhealthy habit. At night, they are glued to a screen. Their schoolwork becomes worse. For them, the video game world seems like a friendly place. It seems friendlier than the real world.
Mental health experts have taken notice. In June, the World Health Organization added gaming disorder to its list of diseases and health conditions. A person may have the disorder if gaming has harmed his or her relationships with family and friends. Gaming may also disrupt his or her everyday activities.
Not all experts agree with WHO. They don’t think too much gaming should be called a disorder. They say people hooked on (对……着迷) video games may have other mental health problems. These should be treated first.
Others think WHO made the right call. Clifford Sussman, who has worked with kids as young as 12, says they often have feelings of anxiety. They feel lonely. They get angry when a parent stops them from playing games.
Playing video games excites the brain’s reward center. After a while, the brain becomes numb to pleasure. You feel bored without a controller in your hand. So you play even more.
Sussman advises you should take at least a one-hour break after every hour of play. The brain needs time to a normal condition. Young gamers who think they might have a problem should ask an adult for help. Sussman suggests you first answer a simple question: “Are you in control, or is the game in control?”
1.The underlined word “disrupt” in paragraph 2 is close in meaning to ________.
A.be valuable to B.have a bad influence on
C.have nothing to do D.change in some way
2.Which of the following is NOT Clifford Sussman’s opinion?
A.Too much gaming shouldn’t be called a disorder.
B.Parents are helpful to young gamers.
C.A break is necessary during the long video games.
D.Kids hooked on video games get angry easily.
3.The fifth paragraph is mainly about ________.
A.what excites the brain’s reward center B.how the brain become numb to video games
C.what makes you hooked on video games D.how do you feel without playing video games
4.Gaming is an unhealthy habit. Choose a word to replace the underlined word in the sentence.
A.wrong B.unlucky C.bad D.untrue
5.According to the passage, when parents stop their kids from playing games, the kids get ________.
A.anxious B.nervous C.helpful D.Angry
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编写说明:基于中职学生英语知识不牢固、学习内驱力不够的学情特点,为了更好地提高学生的学习效率,辅助教师们抓好课前、课中、课后三个教学环节,本专辑深度解读最新的《中等职业学校英语课程标准》,匠心打造了契合山东职教高考命题特色的【山东专用】《英语 基础模块1》(高教版第三版)《一课一练》专辑,专辑共40练。
本卷为《英语 基础模块1》(高教版第三版)Unit 3 Shopping(Reading & Writing 1)的课前预习和课堂检测。
《英语 基础模块1》(高教版第三版)
Unit 3 Shopping
一课一练(2) Reading & Writing 1
【课前预习】
一、核心词汇检测
1.customer ___顾客___
2. ___style ___ 款式;风格
3.tight ___紧身的;紧的___
4. ___fit ___ (尺寸)合身;适合
5.edition ___版本___
6. ___bestselling ___ 畅销的
7.review ___ 评价;复习___
8. ___discount ___折扣
9.include ___包含 ___
10. ___explain ___ 解释
【课堂检测】
一、词汇单选
1.The ______ asked the shop assistant to show him more T-shirts.
A. customer B. style C. tight D. edition
【答案】A
【详解】:句意为 “这位______让店员给他多拿几件 T 恤看看”。customer(顾客)是到店消费的人,符合语境;style 是款式,tight 是紧身的,edition 是版本,均不符合。
2.I like the ______ of this dress—it’s very modern and elegant.
A. discount B. style C. fit D. review
【答案】B
【详解】:句意为 “我喜欢这条裙子的______,它既现代又优雅”。style(款式;风格)用于描述服饰的设计特点,符合语境;discount 是折扣,fit 是合身,review 是评价,均不符合。
3.These pants are too ______ for me—I can’t breathe well.
A. bestselling B. include C. tight D. explain
【答案】C
【详解】:句意为 “这条裤子对我来说太______了,我都喘不过气了”。tight(紧身的;紧的)描述衣物过紧的状态,符合语境;bestselling 是畅销的,include 是包含,explain 是解释,均不符合。
4.This jacket ______ me perfectly—it’s not too big or too small.
A. fits B. reviews C. discounts D. includes
【答案】A
【详解】:句意为 “这件夹克很______我,不大也不小”。fit((尺寸)合身;适合)表示衣物尺寸合适,符合语境;review 是评价,discount 是折扣,include 是包含,均不符合。
5.The new ______ of this textbook has more pictures and exercises.
A. customer B. edition C. tight D. style
【答案】B
【详解】:句意为 “这本教材的新______有更多图片和练习”。edition(版本)用于描述书籍、软件等的更新版本,符合语境;customer 是顾客,tight 是紧身的,style 是款式,均不符合。
6.This is a ______ novel—millions of copies have been sold worldwide.
A. explain B. discount C. bestselling D. fit
【答案】C
【详解】句意为 “这是一本______小说,全球销量数百万册”。bestselling(畅销的)形容商品销量高,符合语境;explain 是解释,discount 是折扣,fit 是合身,均不符合。
7. You can read the ______ of this product before you buy it online.
A. Include B. review C. tight D. edition
【答案】B
【详解】句意为 “你可以在网上购买前查看这个产品的______”。review(评价)指消费者对商品的使用反馈,符合语境;include 是包含,tight 是紧身的,edition 是版本,均不符合。
8. There is a 20% ______ on all clothes this weekend.
A. discount B. customer C. style D. fit
【答案】A
【详解】:句意为 “本周末所有衣物都有 20% 的______”。discount(折扣)表示商品降价销售,符合语境;customer 是顾客,style 是款式,fit 是合身,均不符合。
9.The price of the shirt ______ postage and packing.
A. explains B. includes C. fits D. reviews
【答案】B
【详解】:句意为 “这件衬衫的价格______邮费和包装费”。include(包含)表示某部分被涵盖在内,符合语境;explain 是解释,fit 是合身,review 是评价,均不符合。
10.The teacher will ______ the grammar rules to us again after class.
A. include B. discount C. explain D. tight
【答案】C
【详解】:句意为 “老师课后会再给我们______语法规则”。explain(解释)用于说明知识或规则,符合语境;include 是包含,discount 是折扣,tight 是紧身的,均不符合。
二、阅读理解
Playing video games can be a fun way to relax. It is a way to spend time with friends. In schools, teachers use video games like Minecraft to encourage teamwork. But for some students, gaming is an unhealthy habit. At night, they are glued to a screen. Their schoolwork becomes worse. For them, the video game world seems like a friendly place. It seems friendlier than the real world.
Mental health experts have taken notice. In June, the World Health Organization added gaming disorder to its list of diseases and health conditions. A person may have the disorder if gaming has harmed his or her relationships with family and friends. Gaming may also disrupt his or her everyday activities.
Not all experts agree with WHO. They don’t think too much gaming should be called a disorder. They say people hooked on (对……着迷) video games may have other mental health problems. These should be treated first.
Others think WHO made the right call. Clifford Sussman, who has worked with kids as young as 12, says they often have feelings of anxiety. They feel lonely. They get angry when a parent stops them from playing games.
Playing video games excites the brain’s reward center. After a while, the brain becomes numb to pleasure. You feel bored without a controller in your hand. So you play even more.
Sussman advises you should take at least a one-hour break after every hour of play. The brain needs time to a normal condition. Young gamers who think they might have a problem should ask an adult for help. Sussman suggests you first answer a simple question: “Are you in control, or is the game in control?”
1.The underlined word “disrupt” in paragraph 2 is close in meaning to ________.
A.be valuable to B.have a bad influence on
C.have nothing to do D.change in some way
2.Which of the following is NOT Clifford Sussman’s opinion?
A.Too much gaming shouldn’t be called a disorder.
B.Parents are helpful to young gamers.
C.A break is necessary during the long video games.
D.Kids hooked on video games get angry easily.
3.The fifth paragraph is mainly about ________.
A.what excites the brain’s reward center B.how the brain become numb to video games
C.what makes you hooked on video games D.how do you feel without playing video games
4.Gaming is an unhealthy habit. Choose a word to replace the underlined word in the sentence.
A.wrong B.unlucky C.bad D.untrue
5.According to the passage, when parents stop their kids from playing games, the kids get ________.
A.anxious B.nervous C.helpful D.Angry
【答案】1.B 2.A 3.C 4.C 5.D
【导语】这是一篇议论文。文章围绕“玩电子游戏是否应被视为一种疾病(游戏障碍)”这一话题,呈现了不同的观点,并展开讨论,同时还提出了相关建议。
1.词句猜测题。根据“A person may have the disorder if gaming has harmed his or her relationships with family and friends. Gaming may also disrupt his or her everyday activities. (如果玩游戏损害了一个人与家人和朋友的关系,那么这个人可能患有这种障碍。玩游戏也会扰乱了他或她的日常活动。)”可知,玩游戏对人际关系和日常活动有负面影响,故可猜测,划线的单词与选项B“对……有不良影响”意思相近。故选B。
2.细节理解题。根据第四段中“Others think WHO made the right call. Clifford Sussman ... (其他人则认为世界卫生组织的决定是正确的。克利福德·萨斯曼……)”可知, 萨斯曼认为世界卫生组织将游戏成瘾列为疾病是正确的,选项A不属于萨斯曼的观点。故选A。
3.主旨大意题。根据“Playing video games excites the brain’s reward center. After a while, the brain becomes numb to pleasure. You feel bored without a controller in your hand. So you play even more. (玩电子游戏会刺激大脑的奖励中心。过了一段时间,大脑对快乐变得麻木。手里没有控制器你会感到无聊。所以你会玩得更多。)”可知,本段主要解释了让人沉迷游戏的原因。故选C。
4.词句猜测题。根据“But for some students, gaming is an unhealthy habit. At night, they are glued to a screen. Their schoolwork becomes worse. (但对一些学生来说,玩游戏是一种不健康的习惯。晚上,他们盯着屏幕。他们的学业变得更糟。)”可知,玩游戏会影响学习,对学生而言,这是一个不健康的、糟糕的习惯,故划线的单词可以用选项C“糟糕的”进行替换。故选C。
5.细节理解题。根据第四段中“They get angry when a parent stops them from playing games. (当父母阻止他们玩游戏时,他们会生气。)”可知,当父母阻止孩子玩游戏时,孩子们会生气。故选D。
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学科网(北京)股份有限公司
学科网(北京)股份有限公司
$